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Problems With Ogm Files Above 2gb
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MoonWatcher
Posted: Apr 13 2003, 06:59 PM


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I have encoded LOTR with Xvid (Koepi's XviD-05042003-1.exe development branch).
I tried both using VirualDubMod and encoding directly to OGM container (one ogg soundtrack, chapters and no subtitles), and encoding to AVI container with virtualdubmod and then mux to ogm with OggMux (all encodings with AVISynth 2.51, mpeg2dec3, UnFilter all in the YV12 color space)

In both cases the requested file size was 2400mb and in both only marking the file in windows explorer causes windows explorer to run at 100% CPU and every player that opens it is causes 100% cpu utilization if I try to do any kind of skipping.

I tried the same with smaller files and it didn’t happen, I even tried to cut a segment (1.8gb, with virtualdubmod) of the original and it didn’t do any problems. I suppose the ogg DSF has some problem with files above 2gb.

Anyone experienced this? Can anyone confirm a 2gb limitation of the OGM container?
 
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Suiryc
Posted: Apr 13 2003, 11:31 PM


Developer of VirtualdubMod


Group: VirtualdubMod Team
Posts: 222
Member No.: 468
Joined: 10-October 02



Yes it seems that OggDS has problems dealing with files >2GB.
The explorer running at 100% CPU is one of the side effect of the problem.

There is no know fix AFAIK. (except doing OGM files <2GB)

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MoonWatcher
Posted: Apr 14 2003, 01:28 AM


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hummm...
 
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