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Virtualdub 1.6.11, its here
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stephanV
Posted: Oct 3 2005, 07:15 AM


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Joined: 18-February 04



CODE
Changelog:

Build 23774 (1.6.11, stable): [October 2, 2005]
  [features fixed]
  * Added support for using D3D .fx files for hardware-assisted display. This
    requires d3dx_25.dll (DirectX 9.0c April 2005) to work.
  * Added keyboard shortcuts for scene forward/backward.

  [bugs fixed]
  * The current frame could not be copied after a "scan for errors" command.
  * Fixed crash in DV type-1 audio resampling code at end of stream.
  * Fixed audio read errors on DV type-1 files with drop frames.
  * Fixed a couple of crash bugs related to using positive audio displacements.
  * Fixed a rare filter crash triggered by a previously failing filter suddenly
    becoming able to start while the filter list is being edited.
  * Fixed bad write length in .wav writer.
  * If precision was set to "no change" but channel conversion was enabled, the
    audio was converted to 8-bit.
  * Error descriptions for failed jobs were often truncated after exiting and
    restarting the app.
  * JPEG decoder sometimes reported false parsing errors due to not parsing
    over comment blocks.
  * Filter load and AVI append functions could report "operation completed
    successfully" rather than the proper error.
  * AVI File Information reported an incorrect preload value for AVIs that
    started with a video chunk.
  * Capture: Stop conditions were being saved even if Accept was pressed.
  * Capture: Emulation test driver crashed on activation if the last used video
    file couldn't be found.
  * (AMD64 only) Disassembler was not decoding base registers properly.
  * (AMD64 only) Cropping was incorrect or outright broken with some video
    filters.

  [regressions fixed]
  * "Split" audio filter was broken.
  * Frameserver exposed too much audio when range to be served was set through
    range selection, rather than the tail being deleted.


Enjoy smile.gif

--------------------
useful links:
VirtualDub, Input plugins and filters, AviSynth, AVI-Mux GUI, AC3ACM by fcchandler, VirtualDub FAQ
 
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stephanV
Posted: Oct 3 2005, 12:18 PM


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Joined: 18-February 04



Some small issues here?

--------------------
useful links:
VirtualDub, Input plugins and filters, AviSynth, AVI-Mux GUI, AC3ACM by fcchandler, VirtualDub FAQ
 
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Sarreq Teryx
Posted: Oct 6 2005, 04:51 AM


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Posts: 175
Member No.: 41
Joined: 16-July 02



QUOTE (stephanV @ Oct 3 2005, 02:15 AM)
CODE
Changelog:

Build 23774 (1.6.11, stable): [October 2, 2005]
  [features fixed]
  * Added support for using D3D .fx files for hardware-assisted display. This requires d3dx_25.dll (DirectX 9.0c April 2005) to work.

probably a dumb question, where would I find a .fx file? There doesn't seem to be any installed on my system.

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phaeron
Posted: Oct 6 2005, 05:00 AM


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Joined: 30-July 02



I posted a couple of examples in my blog yesterday, but otherwise, you'd have to write one. The .fx file format is just a general shader effect format, and you can't likely grab a random .fx from the Internet and use it — applying phong lighting to a quad that has no normals is not very useful.
 
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iC3
Posted: Oct 13 2005, 05:33 AM


Unregistered









QUOTE (phaeron @ Oct 5 2005, 11:00 PM)
I posted a couple of examples in my blog yesterday, but otherwise, you'd have to write one. T

Phaeron,where is your blog?
Id like to have a look at those .fx examples

iC3
 
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stephanV
Posted: Oct 13 2005, 06:48 AM


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Posts: 4348
Member No.: 8917
Joined: 18-February 04



eeerrrr...

www.virtualdub.org tongue.gif

--------------------
useful links:
VirtualDub, Input plugins and filters, AviSynth, AVI-Mux GUI, AC3ACM by fcchandler, VirtualDub FAQ
 
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i4004
Posted: Nov 10 2005, 01:16 PM


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nice job on new help file.

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Pharaoh Atem
Posted: Feb 12 2006, 04:39 AM


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What is the difference between DV Type 1 and DV Type 2? I am always wondering...

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Enano CMS - the CMS that focuses on what matters most: content.
 
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phaeron
Posted: Feb 12 2006, 05:49 AM


Virtualdub Developer


Group: Administrator
Posts: 7773
Member No.: 61
Joined: 30-July 02



Type-1 is just raw DV data, and requires DV-specific handling. A type-2 DV AVI has the DV stream as a regular video stream and the audio copied into a standard audio stream, and can be read by a regular program with just a DV codec.
 
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Pharaoh Atem
Posted: Feb 12 2006, 05:51 AM


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Group: Members
Posts: 114
Member No.: 17757
Joined: 7-January 06



QUOTE (phaeron @ Feb 11 2006, 11:49 PM)
Type-1 is just raw DV data, and requires DV-specific handling. A type-2 DV AVI has the DV stream as a regular video stream and the audio copied into a standard audio stream, and can be read by a regular program with just a DV codec.

That clears it up for me.... And it explains why RealProducer won't accept my DV camera feed....

--------------------
Enano CMS - the CMS that focuses on what matters most: content.
 
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