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| Unofficial VirtualDub Support Forums > VirtualDub Development Forum > Export To Animated Png |
| Posted by: MaxS Mar 18 2009, 09:09 AM |
| [edit] APNG mod is ready, I'll release it soon. Works similar to File -> Export -> Animated GIF, but Animated PNG is lossless, truecolor, with optional alpha channel. I started with libpng, but got rid of it. The build still uses zlib, though. |
| Posted by: MaxS May 3 2009, 09:24 AM |
| The apng mod build is based on 1.9.2 code, so I'll release it as soon as 1.9.2 goes final. |
| Posted by: chornobyl May 3 2009, 06:01 PM |
| cool feature |
| Posted by: MaxS May 10 2009, 02:35 PM |
Check this out:![]() Steps I used to create it: 1. Tools -> Create test video 2. Add Filter -> 2:1 reduction, with alpha channel 2. Add Filter -> motion blur with alpha channel 3. Cropping (128,48,128,48) 4. Video -> Frame Rate -> Change to 20 fps 5. Select range (40,140) 6. File -> Export -> Animated PNG |
| Posted by: MaxS May 10 2009, 04:52 PM |
| VirtualDub APNG Mod is here: http://sourceforge.net/projects/vdubapngmod/ |
| Posted by: chornobyl May 10 2009, 07:07 PM |
| impressive PS: wow it can open Apng also PPS: it is more robust than xnview(which crashes on broken file) |
| Posted by: MaxS May 10 2009, 09:18 PM |
| also, when you load APNG, File->File Information works. |
| Posted by: Jam One May 10 2009, 11:15 PM |
| "File information" working with photo images -- that's great! Really. |
| Posted by: Leeloo Sep 6 2009, 03:23 PM |
| Is APNG the same thing than born-dead MNG animation format or is it a new one ? How VDub APNG Mod handles APNG files : does it load all the content in memory or does it read like a streaming file ? Because i tried to load a HUGE mng (a 336 MB video capture from M.A.M.E. emulator), and after hard disk access during a few minutes, i got an error message like "File is not a valid PNG". I know this mng file is valid since i could extract all the frames in separate png images. Is there any chance to see MNG support added to your mod ? Thanks |
| Posted by: MaxS Sep 7 2009, 04:51 AM |
| APNG is different from MNG. This mod only supports APNG. I thought about MNG, but the application support for that format is not that great. I tried official gif2mng converter, and it refuses to work. I tried "export to mng" feature in GIMP, and it crashes. Maybe that MAME emulator is the only mainstream software that still produces MNG. MNG is pretty complex, but if MAME produces only simple stuff, like maybe just full-frames and nothing fancy, then import wouldn't be hard to implement. Edit: Indeed it's the case. Implementing simple mng loader was pretty easy, it works fine, so wait for the new Mod version. |
| Posted by: MaxS Sep 24 2009, 07:37 AM |
| Here you go, the version 1.9.6.1 can load MNG files. http://vdubapngmod.sourceforge.net/ P.S. Also, in my mod you can use transparent PNG in logo filter. |
| Posted by: Leeloo Minaļ Nov 1 2009, 07:11 PM |
| You have read in my mind, my MNG files are game captures from MAME. Great work, thanks for adding MNG support, il will greatly simplify my conversions |