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Group: Members
Posts: 1256
Member No.: 20008
Joined: 12-October 06

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I don't know what it is but deshaking HD vs SD has been very different for me.
It seems that with HD, it is more prone to over-corrections. I not long ago tried deshaking one of my project videos and any slight movements or pans which wouldn't be as much of a big deal with SD material creates very thick, movable, borders and depending on how the 2nd pass is set for movement compensation, a lot of in/out wobble effects are pronounced.
I did have the option on for using compensation for the rolling shutter effect and I even tried it without and the results are pretty touchy.
Is there something I should be doing different when using deshaker with HD videos? I have played with some of the settings and even have played with the defaults and they provide too much corrections to the resulting videos. I would have to zoom in to the video after deshaking, if that is at all possible, to compensate for the massive borders which move on all sides of the video output.
My last project I was tempted to use the deshaker but I was getting 0.69 or 0.24 fps. For a simple ten minute video I could be here for about a week deshaking a video.
I know what some might say: "Buy a new computer or a CPU chip" Right now I can't so I have to work with what I have until my minor debts are repaid.
It would be really nice is selective deshaking could be possible though I have never come across such a feature.
I am getting better with steadying the Flip camera. How I do it is extend my left arm upward and use this as a brace for support then have the arm work with the movement of the body at slow to moderate pans, that helps miles. |