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| phaeron |
| Posted: Sep 22 2007, 11:01 PM |
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Virtualdub Developer
  
Group: Administrator
Posts: 7773
Member No.: 61
Joined: 30-July 02

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Changelog:
| CODE | Build 28204 (1.7.4, stable): [September 22, 2007] [bugs fixed] * Fixed bug where frame regions were shifted instead of extended to fix key frame violations in direct video mode. * If a video filter errored out during start phase, already initialized filters didn't receive end calls. * Toggling the "show decompressed video" setting in Fast/Normal Recompress modes could result in a crash.
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| fccHandler |
| Posted: Sep 23 2007, 03:32 AM |
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Administrator n00b
  
Group: Moderators
Posts: 3961
Member No.: 280
Joined: 13-September 02

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I've just seen that the new source code is Visual Studio 2005 only. Bummer. 
I've played with VS2005 before, but my impression of it was not favorable, and I didn't keep it. I'm wondering if I can adapt your new source into a Visual Studio 6 project. Do you think that can work? Is there anything in the plain C++ code that is VS2005 specific?
As always, thank you for the new VirtualDub release!
-------------------- May the FOURCC be with you... |
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| phaeron |
| Posted: Sep 23 2007, 08:22 AM |
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Virtualdub Developer
  
Group: Administrator
Posts: 7773
Member No.: 61
Joined: 30-July 02

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Well, out of curiosity, I managed to get 1.7.4 to compile with the 1.6.19 compile setup (VC6SP5+PP): http://www.virtualdub.org/beta/VirtualDub-....4-vc6patch.zip
Part of the reason this is doable is that I hadn't stripped out all of the VC6 conditionals in the source code. This is most definitely not a supported patch though... there are some pretty awful #define hacks in there, and I'm not at all confident that there aren't more issues lurking. The biggest problem I ran into is that VC6's compiler sucks horribly bad on templates -- I managed to crash the compiler several times and had to do some pretty bad rework of a few places that were using explicit member function template instantiation.
As a side note, fewer changes would be necessary for VS2002 or VS2003... VS2002 has for scoping, and VS2003 has MUCH better template support. |
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| olnima |
| Posted: Sep 25 2007, 06:25 PM |
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Advanced Member
  
Group: Members
Posts: 204
Member No.: 17204
Joined: 12-November 05

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Thanks very much for the new version, no problems so far :-))
Olnima |
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